Unreal Engine

For every NFT you are holding, you will receive the 3D files in the MetaKats HUB built in Unreal Engine 5 at a later date. Every MetaKat will be a fully rigged version of their NFT to plug and play into multiple metaverses. We aim to have our MetaKats interoperable across numerous Metaverse platforms, and integrated with full animation into as many games as possible.

Below is a video made in Unreal Engine of an example MetaKat fully rigged, ready to plug and play into multiple metaverses:

A lot of projects out there, including some of the very top collections have failed to export their NFT's into unreal engine with fur due to the tons of issues they run into exporting. We also have faced these issues, and been working on perfecting and becoming the first collection with high quality fur ready to plug and play into the metaverse. We have had to iterate the model hundreds of times and manually line up the fur in Unreal Engine 5 to get the highest quality possible.

Below is some sneak peaks of how our model is looking in Unreal Engine 5 and progression we have made from the start till now:

Below is the first rig of our MetaKat in Unreal Engine. This was before fur. As you continue to scroll down you will see the progression we have made into getting it super realistic, and the struggles we faced on the build to become the first collection with high quality fur in Unreal Engine

First rig - Pre fur
Rig with fur not synced to movement
Still of MetaKat fully rigged in Unreal Engine v1
Animation of MetaKat fully rigged, pending final fur changes, eyes & nose textures
Fully rigged model with assets. Pending more custom textures and slight fur iterations.

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